@startuml
sprite $mug_saucer [48x48/16] {
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}


!define FA6_MUG_SAUCER(_alias) ENTITY(rectangle,black,mug_saucer,_alias,FA6 MUG_SAUCER)
!define FA6_MUG_SAUCER(_alias, _label) ENTITY(rectangle,black,mug_saucer,_label, _alias,FA6 MUG_SAUCER)
!define FA6_MUG_SAUCER(_alias, _label, _shape) ENTITY(_shape,black,mug_saucer,_label, _alias,FA6 MUG_SAUCER)
!define FA6_MUG_SAUCER(_alias, _label, _shape, _color) ENTITY(_shape,_color,mug_saucer,_label, _alias,FA6 MUG_SAUCER)
skinparam folderBackgroundColor<<FA6 MUG_SAUCER>> White
@enduml